Do realize this was literally made the night before New Phyrexia Game Day, so Big Boy Jace and his Stoneforge Waifu were still around in T2.
Metakiller
---Lands (22)---
x6 Plains
x8 Swamp
x3 Marsh Flats
x1 Mystifying Maze
x4 Terramorphic Expanse
---Creatures (23)---
x2 Abyssal Persecutor
x3 Baneslayer Angel
x4 Leaden Myr
x2 Leonin Relic-Warder
x3 Myr Battlesphere
x3 Palladium Myr
x2 Sun Titan
x4 Wall of Omens
---Artifacts (7)---
x2 Everflowing Chalice
x3 Myr Reservoir
x2 Prophetic Prism
---Spells (8)---
x3 Dispense Justice
x3 Go for the Throat
x2 Smother
---Sideboard (15)---
x4 Sadistic Sacrament
x3 Memoricide
x4 Celestial Purge
x4 Divine Offering
This one kinda looks like a mash between the Myr and Phylactery Lich decks. Suppose if you play with the parts long enough, you'll figure out if they can help in a particular situation or not. The situations aimed for, in this case, are Exarch Combo and Cawblade.
Breakdown:
- Marsh Flats, Prophetic Prism and Terramorphic Expanse: Mana fixing. Purely. Said it before with Liches, but this time I purely want them for Sadistic Sacrament. And my usual bad luck.
- Everflowing Chalice, Leaden Myr, Myr Reservoir, and Palladium Myr: Ramp. The Reservoir is aimed at Myr Battlesphere, but we can't forget the disentomb effect.
- Celestial Purge, Divine Offering, Go for the Throat, Leonin Relic-Warder, and Smother: For getting in the way of Exarch Combo as well as Stoneforge Mystic and her weird collecting hobby.
- Dispense Justice: Mostly aimed at Abyssal Persecutor, but I won't complain about slowing down a Batterskull or Blightsteel Colossus with it.
- Abyssal Persecutor, Baneslayer Angel, Myr Battlesphere, and Sun Titan: Win conditions. Sun Titan particularly enjoys long frolics in Zendikar with the Marsh Flats, Relic-Warder, and Wall of Omens. Strange tastes indeed.
- Memoricide and Sadistic Sacrament: Love these things. A 'Sad Sac' eats all the single artifacts those pesky Quest and Cawblade decks. Memoricide, good against combos. One murders Valakut almost completely.
But yeah, that's it. Shame I only got to test it out at one FNM, and not even against the decks it was aimed for. Afterall, a few of these require the little ramp doing their thing to get the drop on or a little luck to turn up, or so I suspect. Oh well, happens.
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