Right, I tell you to expect a post later in the week, and I post a whole month later. I'm so good at this... <.<
Anyways, let's get something up here.
Built this deck a bit before New Phyrexia released. Objective is simple: Ramp into something dangerous. Whether it be a single-serving angel, or a pack of wolves. NPH gave it something fun, though: Beast Within. It eats whatever is a real threat, turning it into something my ten walls can handle.
Walled Up
---Lands (23)---x8 Forest
x7 Plains
x4
Razorverge Thicket
x4
Sunpetal Grove---Creatures (24)---[Walls]x2
Perimeter Captainx4
Overgrown Battlementx4
Wall of Omens
[The rest]x3
Baneslayer Angelx1
Iona, Shield of Emeriax2
Sun Titanx2
Terastodonx4
Wolfbriar Elementalx2
World Queller
---Spells (13)---
x4
Beast Withinx4
Explorex3
Summoning Trapx2
White Sun's Zenith [a.k.a. Rain of Kitties]
Summary time!
Forenote: This tournament had a smaller-than-expected turn-out; Six people. Thank you, Independence Day. What this meant was that it wasn't a sanctioned tournament, and therefore we were allowed to use any deck we had. Sucks to not have brought anything other than T2 with me!
Also, I didn't have most of those fancy lands today, so those were substituted by three
Terramorphic Expanse and four Forests, respectively. Happens.
Round 1 - [RW] Metalcraft Aggro (2-0)
Game 1 showed him a tad mana-flooded, and Wolfbriar was eager to get out there. Him and two wolves cleaned up the victory. Game 2, well, early Metalcraft and a pair of
Galvanic Blasts ate both my World Quellers. My walls stopped any form of attack until Baneslayer did the heavy lifting.
Round 2 - [GRW]
Slivers (2-0)Well, I can't say I expected to face something like this.
Fun. One main thought entered my head: I didn't want to hold anything back.
Backing up this thought meant exposing my creatures to removal (A wolfbriar in hand restocks the field after a board wipe), but slivers in my experience tend not to play removal, opting for more slivers, preferably those that can do some removing other stuff. The slivers I saw him play; Bonesplitter Sliver (+2/+0), Fury Sliver (doublestrike), Pulmonic Sliver (Flying, "If this card would be put into a graveyard, you may put it on top of its owner's library instead."), Quilled Sliver ("
![Tap](https://lh3.googleusercontent.com/blogger_img_proxy/AEn0k_t8HRBE8TxeuWTRAiTDg9ssinuHaHEOU_i5wgCfI9_C73OUdikgYjDzris3M0C_fZXequGPqQmtCSHZJ6KROcjMGLL2LlUuw6WQ5As_ipT-ltTKhj0x_cmVgChHHP-GAFRiC_y_A-5nouqmIMvZ8S-byQ=s0-d)
: This permanent deals 1 damage to target attacking or blocking creature."), Sidewinder Sliver (Flanking), Two-Headed Sliver ("This creature can't be blocked except by two or more creatures."), Venser's Sliver (), and Watcher Sliver (+0/+2). Make of that what you will (
Slivers, on Gatherer).
Game 1 saw a few wolves, plus a baneslayer. The wolves held off the increasing amounts until a Baneslayer showed up. After two swings, He played Pulmonic Sliver. My response? A wisely-saved Beast Within. He poorly chose to play other slivers on his next turn, saving his Pulmonic for another turn. It fell again to Beast Within, and shortly after so did he. Second game, I saw another threat; Quilled Sliver. Gemhide's made sure he emptied his hand early, but is was the ping-ability that made him dangerous to another Baneslayer. He chose wisely to leave five untapped, buying him time, but a hard-casted Iona showed up, shutting down his white and giving him more to worry about, Quill-wise. Beast Within once again showed up, sabotaging his air defenses. He probably should have attacked more...
Round 3 - [B/U] Artifacts and Stuff (2-1)
Huh, how to describe this one. Had some artifacts, and a few creatures. Before we started, he asked what my favorite card in my deck was. I said
Ulamog, the Infinite Gyre. A little fibbing never hurts when I suspect something going on. Game 1 saw him play a few minor critters,
Golem's Heart, and
Venser's Journal. Why were the latter two so important? They died to Terastodon, that's why. It and some wolves attacked him, until Terastodon got
Mind Controlled. No worries, though, a heavilly kicked Wolfbriar afterwards kept up the critical mass I needed to take the win. Before I did though, he attempted a
Memoricide, naming Ulamog. Poor guy... not really. Moving on! Game 2 kinda sucked. Sure, I had walls, but I only got a second white mana after, say, turn seven or so. Basically got my ass kicked by a
Vampire Nighthawk rather
well-
equipped. World Queller proved itself worthy, even if it was too uphill to be won. All in all it murdered four creatures and one dangerous artifact. The upside to playing without planeswalker nor non-colored. Game three went quicker; he played little in the first few turns, so I wasted two Beast Withins on his lands. Proved to be for the better, as a Summoning Trap hit Terastodon and blasted more. Hard to win after that much mana-hurt. His elephant/beast combine defended as well as they could, but couldn't hold-up to the suicide pact forged by wolf and cat alike.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiU_0Tp9Ft42w5JvTMO2suSM4AWlqbKvu0BaFhxPfbSs6N7fIjjtNzlhV55aTSPOiWG5GIw3GB3QQi9fPw0UDy1F1JTAfOvU1CNCg_Oyv33sLDvM4ZDz2w9vo7fvgguXnZc89u5q_1NYf8/s400/Terastodon.jpg)
Glad I tried out the deck, even if a little hindered by lack of completion. Now to see how it'll fare at an FNM...